top of page
MayaPortrait.jpg

ABOUT ME

My name is Maya and I am a 2D animator, environment artist, and character designer. 


My journey began as a fine artist for many years, until I took a class in After Effects, and I was hooked on animation forever. I found that this suited an extension of my mind and how I thought about the world. I grew up doing competitive gymnastics, I was and still am an equestrian, and I have an affinity with animals, which in translation, means that I am fascinated with behavior and how the body (human and animal) can move. I initially thought I was going to be a biologist to study these same things, but I found that with animation I could still study movement with anatomy, I could study behavior inside character design, and study ecology within environmental concepts. Naturally, staying in the arts was the best decision.

​

With these intentions, I enrolled at Rocky Mountain College of Art + Design and graduated with a BFA in 2D animation. During that time, I was a retired gymnast and was a competitive coach. Now these passions are still present as I have transformed into a flying trapeze artist, an art form where I continue to study arcs, stretches and squashes, and many other physics that relate to the animation universe. With a sprinkle exotic travel here and there, I find inspiration around every corner. With this collection of experiences, I became a freelance artist, collaborating with great minds, and teaming up with amazing people to bring them the best projects possible.

​

My fascination and curiosity with the world and everything it contains only grows as time goes on, and my art form is my platform to this exploration of life.

​

Please feel free to contact me with any inquiries in the "Get In Touch" section.

About: Bio
bottom of page